Flappy Bird is a game which was developed from Taiwan developer Nguyen Ha Dong and published by .GEARS Studio. Originally released in May 2013 for iPhone, this game can now be played for both iOS and Android platforms.

Upon entering the game, you will see the "Play" button below and the only instruction provided in the game which is "Tap" with arrows going up, indicating that when you tap the screen, the bird will go up.
After tapping your screen, the flying bird will make a nosedive and before you figure out that you need to tap it again, it's already a game over for you within a second. (Imagine a game like that!)
One tap, one flap. It gives you the idea of tapping the screen continuously in order to keep that round fluff in the air and as your bird die and die again, you will have that strange urge to hit that “Play” button again and respawn the bird.
As you retry several times, you will find out that it needs calculation and timing. It also develops the feeling of haste, when in fact the bird has its own speed. In this case, you'll end up losing your composure and concentration.
For a few minutes of playing, some people might rant or get frustrated in the game. It gradually measures your patience and put your skills to the test. You also might end up putting bandage around your thumb for excessive tapping.
If annoyed too much, you might get your head burst, end up cursing that bird, or worst, unconsciously throwing your phone or tablet out of rage.
The game is simple in terms of art and graphics, but its game play is very difficult. With only a life to spare, you maneuver the bird through the tunnels and avoid hitting them. It is also competitive, making you believe that it's unwinnable or impossible to reach the finish line (actually there is none because the obstacle is unending) and you also need to beat your own top score or challenge a friend for bragging rights.
It's nostalgic to see those pipes from Mario, and then you'll remember Battle City and Pacman by the pixels, except for the fact that Flappy Bird does not have lives, levels, and any princess to rescue or a base to destroy.

Whether you're confused with that record breaking 2-second game over, that panic when you're at the situation of almost beating that top score, that urge to have that medal, or simply that denial that the game sucks (in truth it's you who are playing the game), you might end up not deleting this insane game for it kills time (it also kills yourself) and that slight relief of accomplishment for beating high scores.
Bottom line is, it teaches the players about failure because most of them quit without even trying harder.
We must accept the validity of how many taps we've made, how many retries, and how we've managed our emotions while playing.
We must not resent these, but welcome them as a reason to continue, a reason to try again.
To some, this may be just only a game, but to others, this may be the game that could change or develop one's attitude, especially anger and impatience.
To non-android users and out of curiosity about the game, better grab an android or iOS phone and make sure to have a replacement ready if you're short tempered.
You can also check out some retro-pixel game like Super Ball Juggling and Shuriken Block.
In my experience and spending a few minutes in this game, I had my silver medal with a score of 30. (No irritation or outrage happened)
Have fun, and if given the chance, you might want to grill or gun down that large-eyed bird that needs a lipsurgery.
You just need to play the game all over again to master and to anticipate the flight of the flappy bird.
@dangelindisguise
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