unsa may pasabot aning aperture setting sa board?
another Q. when i turn on my avr, mu ON lang kalit akong cpu.. any idea how to fix this?
unsa may pasabot aning aperture setting sa board?
another Q. when i turn on my avr, mu ON lang kalit akong cpu.. any idea how to fix this?
intel akong board bro.
afaik..d general rule of thumb is to set your AGP aperture size to half your system ram...ur agp aperture is just how much of your system ram you want to let your graphics card use when it runs out of its own...but most developers accdg to dis article....
http://www.tweak3d.net/articles/aperture-size/How big should I set AGP Aperture size in my BIOS?
First of all, AGP Aperture memory will not be used until your video card's on-board memory is running low. That means it will usually not impact your gaming performance because developers are trying hard to not exceed the on-board memory limits.
The bigger your video memory, the smaller your Aperture Size could be. However with later games requiring more and more texture memory a good number seems to be 128MB Aperture Size for all cards with 64 MB to 256 MB Video RAM.
Setting the Aperture Size to HUGE values will not increase performance because this merely sets the maximum amount of physical memory that can be used. It only makes the GART Table bigger because every 4K page has its own entry, no matter if allocated or not.
Setting the Aperture Size to too small values could result in running out of available texture memory especially on a low-mem video card. It is also possible that developers make use of the GART's features by creating textures as 'non-local'.
for you second question.. chk your BIOS for that setting... sa POWER nga category...... limot ko.. :-S
i get it... thanks to greg and amd..
Just don't set it to 64mb or lower. Becuase most games will lockup when you use that setting.
![]()
Similar Threads |
|