"Guinness World Record for Most Players Online"
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Game modes
The players in World of Tanks will have a chance to take part in three primary types of battles: random battles, team battles and clan battles. In random battles players cannot choose in which team out of two possible they can play. On the contrary, in clan battles gamers decide to fight for a particular clan. Each team can have no more than 15 players in it; therefore the maximum possible number of combat units at the battlefield is 30. The goal of each team is to defeat all of the enemies and try to lose as few allied tanks as possible.
The basic mode of the game is team deathmatch with capture the flag elements, where teamwork takes precedence over more "lone wolf" style play. As originally intended, it was thought that the capture the flag portion of the game would be a separate version of the game, however this was not to be. Combat begins with players squaring off at predetermined locations usually directly across from each other on the maps. Typically between 400 meters and 1 km distance exists between the two teams, though due to tank speeds and terrain this can seem longer. After a timer counts down, players then must decide what they do, with the deathmatch and capture the flag portion coming into play. Meaning, the player may decide to go for kills, attempting to destroy all of the opposing team, or a number of players my attempt to occupy the base of the enemy and capture their flag. Doing either will result in a win for one team, though it is possible for both teams to capture at the same time and result in a draw with no winner.
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