Microsoft unveiled Direct3D 11 at the Gamefest 08 event in Seattle, with the major scheduled features including GPGPU support, tessellation support, and improved multi-threading support to assist video game developers in developing games that better utilize multi-core processors. Direct3D 11 will run on Windows Vista and its successor Windows 7. Parts of the new API such as multi-threaded resource handling can be supported on Direct3D 9/10/10.1-class hardware. Hardware tessellation and Shader Model 5.0 will require Direct3D 11 supporting hardware. Microsoft has since released the Direct3D 11 Technical Preview. DirectX 11 is scheduled to be released as part of the Windows 7 operating system. It is included in the Windows 7 beta (build 7000).
About DirectX 11
AnandTech: Revealing The Power of DirectX 11
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dili ni wrong thread. asking lang unsa video card support ani
OMG. kinsay nka try. unsa Video Card support ani. mura ala pa noh. or rumor man gani.