
Originally Posted by
disomniac
na intriga ko dah sa graphics nalang daan --- nahan ko mutry ani--
does it take a knowledgeable to try this one out or okey lang ba if ala jud ka alamag ani na simulations??
Pipila na ko ka times nag hatag ug invitation for a sort of "Orbiter/simulation" meetup/eyeball unya kamo raman ang dili mo respond *shakes head* I already asked for the specs of the computer I need, or if you cannot provide it, sa internet cafe nalang ta mag kita (assuming the PCs in that 'net cafe are good enough for the sim, ug mosugot mag plug ug portable drive ang cafe management). BTW kamo bayad sa cafe use, dili ako
If you were intrigued by the graphics lang, then you might be disappointed by Orbiter--it's NOT a game--simulation of Newtonian Physics dyud siya. For example, here's a simple surface-to-LEO maneuver (DG rendezvous with International Space Station) that I did an hour ago...
Kanang mga MFD (multifunction display) palibot sa screen (mga gagmay nga screen), you have to know how to use them--they are tools for calculation of various things like orbital inclination, plane-align, comms, orbital nodes, map display, and many many others. I've been an Orbiter user since 2002 so it doesn't feel overwhelming to me. On top of this, dapat dyud mag-tuon sa ka ug basic orbital mechanics, found here:
http://www2.jpl.nasa.gov/basics/index.php
http://www.braeunig.us/space/orbmech.htm
Here's a cool video tutorial by Tex, on how to align your encounter/orbital plane with a base on the moon. Even though dili tinood iyang spaceship (fictitious), ang physics involved sa maneuver dili fiction--it's actual Newtonian physics at work:
http://www.youtube.com/watch?v=hnz2nsKjEQA
-RODION