8.5 from IGN
Is Fable III better than...
Fable II? Yes. The core, combat driven mission model hasn't really changed a huge amount (though fighting is now a little faster and punchier), but by stripping out some of Fable II's sillier charcter interaction excesses and upping the sense of attachment in subtle but clever ways, Fable III is a more satisfying, more grown-up experience. And now you finally get to understand the responsibility that comes with a quest for power.
The Legend of Zelda: Twilight Princess? No, but both games offer very different things. Zelda wins in terms of quest variety (its legendary puzzle-dungeons are just more engaging than Fable's hack-and-slash fests), but Fable III absolutely destroys TP in terms of creating a vibrant, living world you can genuinely have a affect on. And as sequels go, it adds more to its formula than Link's Wii outing does.
Fallout: New Vegas? I'm going to go out on a limb and say yes. Both are clever, funny and ambitious open-world RPGs which offer plenty in terms of side-quests and freedom, but Fable III's Albion is just a more beautiful and vibrant place to be. It might not have the scale of NV, but Fable III does add more interesting new twists to its predecessor. And less serious bugs.
Fable III super review, Fable III Review, Xbox 360 Reviews | Games Radar.com
GameTrailers' review of Fable III online!
Fable III Video Game, Review HD | Video Clip | Game Trailers & Videos | GameTrailers.com
Critics are divided, even though most of them gave grades of 80% and above.
I have the game. Asian version NTSC-J. Played the first 3 hours of it and had fun with it. I can hardly wait to resume playing it.
After playing more Fable III, I must say that it is an RPG that really dares to be different in presentation and experience. The political aspect of the game carries a universal theme about revolution (people going against their government), so much people might find the game subversive.
I wish Lionhead implemented a map in Fable III. Sure there is a world map accessed in the sanctuary, but I prefer a map that's instantly accessed by the press of a button or two. Lionhead should have learned from Grand Theft Auto IV and Saints Row 2 for this.
My suggestion - whenever you enter a new zone, be sure to explore every inch of it.
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