
Originally Posted by
aztecrevolution
bro, why diay if 1gb ang vc nako then 15" ang monitor?? maka unsa nah??
this has been asked a lot of times already but i'll explain again for you. video memory is used as a frame buffer. as soon as the GPU is done rendering a frame, the result is moved towards the video memory before mugawas sa imong monitor. basically, kung dako imong monitor (32"), you need a bigger video memory para daghan ma store na frames. usual symptoms kung kulang ka sa video memory is nagduwa ka ug 3D game then mo alt+tab ka, if it takes very long for the desktop to appear, nagkulang ka sa video memory.
in your case, 1GB is simply too much for your measly 15 inches monitor. it would be a lot better if you go with a higher tiered video card with 512MB than 1GB for somewhat a lower performing card. someone posted an analogy of how this works, see image below:

Originally Posted by
jiro
this of it this way
A VC that is 1G 128bit

1gig = Huge container
128bit = small hole for the bottle
A VC that is 512MB 256bit

512mb = smaller container
256bit = bigger hole for the bottle
think of the water as the data, and the hole as the BITs.
bigger container can hold more data so that leaves your computer to do other task.
after filling it with water, it can now multitask and do other work. but still there's a limit of how fast the bottle can be emptied.
but you dont really need all the containers, you need efficiency, when we play games, we usually close all running applications, the antivirus, all the programs not needed. usually dont need 1gig of data.
when we need water, we want it fast. so Getorade can give that to you as fast as it could.
Claro ba explanation?
https://www.istorya.net/forums/comput...ml#post3675693