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  1. #41

    Owkie sowweeee...

    I would like to suggest for level select window.

    ex. window
    (N = is level accomplished)
    (where L = is lock icon)
    ------------
    |1|2|3|4|5|
    ------------
    |6|L|L|L|L|
    -----------

    Game profile: where they enter a name to save their game records.
    And include also a game profile, so that any one can load and play the puzzle where they left.

    ex.

    Last edited by SmaRkieS; 03-17-2009 at 04:11 PM.

  2. #42
    ScrapeBox Development softtouch's Avatar
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    Quote Originally Posted by SmaRkieS View Post
    Owkie sowweeee...

    I would like to suggest for level select window.

    ex. window
    (N = is level accomplished)
    (where L = is lock icon)
    ------------
    |1|2|3|4|5|
    ------------
    |6|L|L|L|L|
    -----------

    Game profile: where they enter a name to save their game records.
    And include also a game profile, so that any one can load and play the puzzle where they left.
    Thanks for that suggestion. That's a great idea with the level selection.
    Both, the level selection and a player profile will be added once all the levels are done.
    I currently hope that anybody offer to design some patterns for the level design, but so far... nothing at all.

    Btw, molebox (I guess you used molebox) is just too slow to extract the data. There will be a long delay between the screens when using molebox. Maybe when you link the data without compression would help.

  3. #43
    last post updated, about the profile game. (from bejeweled 2)

    hmmmmm owkie I'll try. about the design patterns hmmmmm I'll try if i have some time. It would be great if you can do for my suggestions first before you can make another game level which is not so important.

    The game structure is much important, just work for the beautification after you're done with the UI's.

    We can get some patterns from the original game.

    ex.





    About my other post.

    Waiting...
    hmmmm touch move diay ni? i mean once ma select nimo ang element di na diay ka maka pili ug lain element? di diay pwedi nga di nalang to e move nimo nga element then lain nalang nga element ang e move nimo?
    In English: I would like to suggest; no more touch move, meaning you can select another element to move instead.

    Waiting...
    and suggest ko kung pwedi di nlang ka mo wait sa element to end it's move before you can select and move another element, para pas pas ang duwa. Naa man gud time limit.
    Done
    then ang "ready" di man ma wagtang kung di ka mo click, what if wala kabaw ang uban that you need to click to start the game.
    In English: I would like to suggest; no need to wait for an element move animation to move another element, you can move more elements any time since this is a timed game.

    Another suggestion; the high score is based on quickest time and least move to solve the puzzle.
    Last edited by SmaRkieS; 03-17-2009 at 04:44 PM.

  4. #44
    Quote Originally Posted by SmaRkieS View Post
    last post updated, about the profile game. (from bejeweled 2)

    About my other post.

    Waiting...
    In English: I would like to suggest; no more touch move, meaning you can select another element to move instead.

    [/COLOR][/B]
    actually you can do that i think you just need to click that element either left or right click i tried doing this before

  5. #45
    Quote Originally Posted by softtouch View Post
    I guess its time to stop the development of Atomix due to lack of participation.

    I planned Atomix to be a community project, where interested parties participate and help developing it, but I expected too much I guess.

    It would have been released as "Created by members of istorya.net", but I do not have the time to do it all alone (yeah, I still have my paid programming projects to do).

    Thanks to dlanyer77, unfamous, manick and javapenguin for their support related to testing.
    sorry i got occupied with school work hehe

  6. #46
    ScrapeBox Development softtouch's Avatar
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    Quote Originally Posted by manick View Post
    actually you can do that i think you just need to click that element either left or right click i tried doing this before
    That's right, a right click deselect the selected atom (so its stated also at atomixgame.com in the description).

  7. #47
    It is much more user friendly if you click the other element in order to cancel the element you chose.

  8. #48
    Owkie I will wait for it to test.

  9. #49
    ScrapeBox Development softtouch's Avatar
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    Atomixgame.com was inaccessible most of the time today, because we changes the server. It should now be up and running again.

  10. #50
    btw how many levels have u created sir?

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