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  1. #31
    ScrapeBox Development softtouch's Avatar
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    Quote Originally Posted by manick View Post
    damn lisora oi stupid time limit haha other than ok ra man running smoothly in direct x9 fullscreen
    What resolution did you set and what FPS did you get on title and game screen (if you can remember)?


    @ALL: Anybody willing to provide some pattern for the level walls? I can provide a sample, I am just not good in designing such images...
    Last edited by softtouch; 02-27-2009 at 03:13 PM.

  2. #32
    Quote Originally Posted by softtouch View Post
    What resolution did you set and what FPS did you get on title and game screen (if you can remember)?


    @ALL: Anybody willing to provide some pattern for the level walls? I can provide a sample, I am just not good in designing such images...
    800 x 600 around 60 fps

  3. #33
    ScrapeBox Development softtouch's Avatar
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    Quote Originally Posted by manick View Post
    800 x 600 around 60 fps
    Oh, yeah, I forgot to turn VSync off/use the config settings for vsync...
    If ever you have time, pls. re-download the 0.12.0.0

  4. #34
    ScrapeBox Development softtouch's Avatar
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    I guess its time to stop the development of Atomix due to lack of participation.

    I planned Atomix to be a community project, where interested parties participate and help developing it, but I expected too much I guess.

    It would have been released as "Created by members of istorya.net", but I do not have the time to do it all alone (yeah, I still have my paid programming projects to do).

    Thanks to dlanyer77, unfamous, manick and javapenguin for their support related to testing.

  5. #35
    I guess everyone is focused on their own paid projects, hehehe

  6. #36
    ScrapeBox Development softtouch's Avatar
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    Quote Originally Posted by javapenguin View Post
    I guess everyone is focused on their own paid projects, hehehe
    Maybe. But I believe, creating this thread in the programming board was a mistake (because it seems no delphi programmer are around here in Cebu), so I moved it into the Software/Games board.

  7. #37
    version 0.12.0.1

    apil apil lang ko ha. Kita naman ko ani nga icon nalang limo lang ko what application.

    suggest ko ug restart, or reset in current level. kay hasol man gud if ma sayop naka on that level dayon balik napud sa uno, and no need na mo balik sa main menu, so naa nalang mo pop-up nga menu window when you press escape, or naay menu while playing sa may info window, dako pa kaayo space for menus.

    hmmmm touch move diay ni? i mean once ma select nimo ang element di na diay ka maka pili ug lain element? di diay pwedi nga di nalang to e move nimo nga element then lain nalang nga element ang e move nimo?

    and suggest ko kung pwedi di nlang ka mo wait sa element to end it's move before you can select and move another element, para pas pas ang duwa. Naa man gud time limit.

    then ang "ready" di man ma wagtang kung di ka mo click, what if wala kabaw ang uban that you need to click to start the game.

    Daghan kau ko mga collection mga ingon ani nga games. Hilig man ko mo duwa ug mga minigames.

  8. #38
    ScrapeBox Development softtouch's Avatar
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    V0.12.0.2 uploaded.

    Changes (thanks to SmaRkieS):
    - Ready is max displayed for 3 seconds, then level start automatically
    - When time runs out, the current level will restart automatically without going back to the menu

    To come:
    Popup menu when escape is pressed

  9. #39
    Done
    suggest ko ug restart, or reset in current level. kay hasol man gud if ma sayop naka on that level dayon balik napud sa uno, and no need na mo balik sa main menu, so naa nalang mo pop-up nga menu window when you press escape, or naay menu while playing sa may info window, dako pa kaayo space for menus.

    Waiting...

    hmmmm touch move diay ni? i mean once ma select nimo ang element di na diay ka maka pili ug lain element? di diay pwedi nga di nalang to e move nimo nga element then lain nalang nga element ang e move nimo?

    Waiting...

    and suggest ko kung pwedi di nlang ka mo wait sa element to end it's move before you can select and move another element, para pas pas ang duwa. Naa man gud time limit.
    Done
    then ang "ready" di man ma wagtang kung di ka mo click, what if wala kabaw ang uban that you need to click to start the game.
    Naka remember nako icon sa XN RE. Try nako edit ang icon pero mo error man ako nalang gi include ang icon kung imong ilisan ang icon.

    Testing testing rani ako ha gi try nako ug combine tanan files, pero mo hinay man ang application, then after running the application mo generate dayon sya ug 2 files (config and atomix.save), ambot ang high score asa mo generate, same siguro sa atomix.save




    Relink 2 sections of executable
    SECTION 0( .text):
    + compressed 466432 -> 466192 bytes
    + encrypting 466432 bytes
    + adding 466432 bytes
    SECTION 1( .rsrc):
    ! contains TLS directory
    + adding 14336 bytes

    integrate bootstub
    SECTION 2: 72704 bytes
    SECTION 3: 3584 bytes
    SECTION 4: 29184 bytes
    bootstub compressed to 57344 bytes
    set target executable size to 539136 bytes (112% of 481792)

    PACKING DEFAULT PACKAGE
    using ZIP compression
    setting compression threshold to 95%
    using strong encryption
    + 327B(56.7%) 'atomix.exe.mbxcfg'
    + 263K(91.5%) 'fmodex.dll'
    + 510B(28.7%) 'highscore.acGUI'
    + 150B(26.4%) 'highscore.config'
    +3072K(100.0%) 'media.asdb'
    + 493B(20.7%) 'newgame.acGUI'
    + 146B(12.9%) 'newgame.config'
    + 1K(19.5%) 'options.acGUI'
    + 159B(6.5%) 'options.config'
    catalog: 280 bytes
    total: 3375K in 9 files

    STATISTICS

    size of program - 481792 bytes
    size of bootstub - 57344 bytes
    size of box - 3419808 bytes (98.9% of original)
    total size - 3958944 bytes

    exe packing - enabled
    exe CRC check - disabled
    bootstub - release
    SUCCESS
    Uploaded combined file not official release: atomix.rar version 0.12.0.1
    Last edited by SmaRkieS; 03-17-2009 at 03:55 PM.

  10. #40
    ScrapeBox Development softtouch's Avatar
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    @SmaRkieS: It would be better when you post it in English. I do not speak well Cebuano dialect...
    and, WHY do you upload it to mediafire

    Atomix.ini contains the settings like screen resolution, vsync etc.
    Atomix.sav is the automatically saved game after completing a level, this allow to continue after a restart.
    Atomix.hsc is the highscore file
    Last edited by softtouch; 03-17-2009 at 03:54 PM.

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