^@ bro strife,
wala bro... default gyud na sya... but as what bro sempron says, if i-crank up ang eye candy, ma GPU dependent sya but, dako gihapon share ang CPU basta lower resolution lang. mao na'y catch sa rig configuration... mao na, if ganahan ta mo palit ug nice GPU, dapat, mo support ang monitor nato ug at least 1600 x 900 resolution para ma enjoy nato ang money na atoag gi gasto...
try duwa ninyo ang rigs ninyo on lower resolution and compare the fps to the highest resolution na ma supportahan sa inyohang rigs para ma compare ninyo ang fps sa game... set lang ug the same gaming preset para ma apple to apple ang comparison... ang resolution lang ang variable...
Last edited by lloyd_joy; 03-08-2014 at 12:01 AM.
yes... try bro para naa ka'y 1st hand experience nya... para pud, ma kita nimo if unsa na resolution ang nice... hehehe...
try pud on a 1600 x 900... mas taas ni sya'g fps compared sa 1080p...
Mga bro, i think you slightly misunderstood it. It is not that the cpu is at work at lower resolutions or do games become gpu-dependent but because at lower resolutions, the gpu is able to deliver more frames than the cpu can keep up with. This is in cases where the gpu is fast enough. In the case of Crysis 3, an i3-2120 and an HD 7770, gpu ra gihapon ang performance drag diha.
I have prepared a table below for better analogy. Example lang ni. Let's assume Crysis 3. Note that the cpu can process instructions to create frames with almost minimal variations across resolutions.
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Last edited by keropi; 03-08-2014 at 01:09 AM.
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