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  1. #1

    Default Party/Drinking games for Vodka/Liquor and Beer?


    Anyone tried this?

    Please post your pics.

    Century Club
    This is a rather straight forward simple game, the best kind. You will end up very drunk, very quickly if you play this. The necessary materials are: people, lots of beer, and a designated time keeper.
    Every minute for 100 minutes, each player takes a shot of beer (1 oz or 1.5 oz, you choose). At one oz, this equates to just short of nine cans of beer in less just over 1.5 hours. That's a lot of beer.
    The game starts out slow, but in the later rounds you wonder where the time went.
    It helps to have a timekeeper because otherwise, you tend to miss a few shots in there.
    Remember, not everyone makes it to 100. But if you do, feel proud.
    Last edited by Deadstring67; 04-27-2011 at 07:40 PM.

  2. #2

    Default Re: Party/Drinking games for Vodka/Liquor and Beer?

    Chutes and Ladders
    Buzz factor: High
    Go out and buy the children's board game.
    Modify the rules as such:
    Whenever you go UP a latter, count the number of squares OVER and UP that you are propelled, and distribute that many drinks among your opponents. (eg. 4 over and 3 up—7 drinks: 2 to person A, 3 to B, 2 to C, for ex.).
    Whenever you go DOWN a chute, count the number of squares OVER and DOWN that you are propelled, and drink that many YOURSELF. For computer geeks, just tell them to count the Hamming distance.
    If, when you spin the 'spinner', and it comes up a tie (i.e. it doesn't land on a number, but the line in between), you must spin again, and take the number of drinks that is shown. Then proceed normally.

  3. #3

    Default Re: Party/Drinking games for Vodka/Liquor and Beer?

    Dennis Miller
    Turn the sound off, make a pitcher of Kamikazes, and every time he runs his hand through his hair you either have to do a shot or take off an article of clothing.
    Dice
    Quite similar to, but not as involved as Three Man. Still, a high buzz factor. Standard supplies: beer, people, liquor, dice.
    Roll two dice. Anything that adds up to six (i.e. 2-4,5-1) or has a six in it (i.e. 6-1, 6-2, 6-2, 6-3, 6-4, 6-5), you drink a "good" gulp of beer. Any time you roll double 2s, 4s, or 5s you drink that many (2, 4, or 5) "good" gulps of beer (You can modify this to just one "gulp" on doubles). If you roll double 3s you are penalized twice, for getting doubles and adding up to six. Thus four "good" gulps (or 2 if you play the modified rules). The killer is double 1s or double 6s. For this you do a SHOT of your favorite poison (i.e. JD, Southern Comfort, tequila, etc). Lastly...you continue rolling until you get something that you don't drink on (i.e. 1-2, 1-3, 1-4, 1-5, 2-3, 2-5, 3-4, 3-5, 4-5). If you roll the dice off the table, you are also rewarded with a gulp of beer.

  4. #4

    Default Re: Party/Drinking games for Vodka/Liquor and Beer?

    Drop the Dime

    To play this game you will need a cigarette, a glass, a napkin, and a dime. Unfold the napkin and place it over the mouth of the glass so that it will stay in place (may need to secure with tape or rubber band). Then place the dime in the center of the napkin. The object is to see how much of the napkin you can burn away, taking turns, with the cigarette. The player to cause the dime to drop consumes a full glass of beer.

  5. #5

    Default Re: Party/Drinking games for Vodka/Liquor and Beer

    Drug Dealer

    Quite a simple game actually, with a low-mid boot factor.
    this is a game to play while doing other things at a party. To play the game you need one playing card for each participant. You always need one King and one Ace, and a variety of numbered cards some low, some mid, some high, but just one card per player.
    The cards are dealt face down, take a quick peek. The person who gets the King is the cop, the person who gets the ace is the drug dealer, everyone else are bystanders.
    It is the drug dealers job to very VERY discreetly wink at another player, this person while eventually say 'the deal has been made.' At this time the cop identifies him/herself and tries to figure out who the dealer is. The cop chooses a player, if wrong the cop drinks the number shown on the card, and then chooses again, if wrong again, he drinks the number on that card. When the cop chooses correctly, the drug dealer drinks the NUMBER OF CARDS remaining NOT the total of the numbers on the cards.
    After that, the cards are dealt and the game goes on.
    This is a great game for when people don't feel like playing a game because it's the regular socializing that helps disguise any winks and keep the cop on his/her toes. However, it helps a lot if the players do sit in a circle while playing, and not spread around a room.
    Obviously if you want to increase the boot factor, play with high numbered cards.

  6. #6

    Default Re: Party/Drinking games for Vodka/Liquor and Beer?

    Drunk Driver

    The rules for this are easy, there is a dealer and one 'driver.' The dealer deals 6 cards (more for a greater challenge, less for an easy road) face down to the driver. The driver turns over a card and one of the following will happen: if the card is a non-face card or ace, nothing happens and the driver moves onto the next card.
    if the card is a face card or ace, the driver is dealt additional cards based on which card; Jack = +1 card, Queen = +2 cards, King = +3 cards, and Ace = +4 cards. As well, as being dealt more cards, the driver also has to have a drink for each additional card. (ace turned over—4 cards and 4 drinks). The game continues until the driver has successfully made it off the road (gone through all cards dealt). If the dealer runs out of cards, simply reshuffle the cards already played.

  7. #7

    Default Re: Party/Drinking games for Vodka/Liquor and Beer?

    Fuzzy Duck

    A good get-to-know-ya kind of game. Simple supply: people and beer. Low buzz factor. Not too bad of a game after everybody's had a few.
    Begin the game by saying "fuzzy duck" to the person to your left. That person then says "fuzzy duck" to the person on his/her left. This continues until someone decides to change the direction of play by saying "does he" (duzzy). "Does he" changes the direction and the phrase that is said. Not only does the direction change but the people must say "ducky fuzz." Now the game is going to the right with "ducky fuzz." The direction is then changed back by saying "duzzy." The words to say go back to "fuzzy duck."
    Any screw-ups—drink. After awhile when the mistakes are more frequent, it turns into, "Does he F**ck?" or "F**k he does."
    Variation: the same player cannot say the same thing consecutively within the same round. ie: if player 1 starts with "Fuzzy Duck," and play comes back around to him, he must say "Does He" before being able to say "Fuzzy Duck" again.

  8. #8

    Default Re: Party/Drinking games for Vodka/Liquor and Beer?

    Go Fish

    A very simple adaptation to the card game of the same name. Supplies: people, beer, and cards.
    Deal the game as you normally would. Anytime you ask for a card and are told to "go fish," you drink once. Every time you have to give a card to another player, you drink twice, three times for face cards and aces. Every time time you lay down a pair, your opponent(s) drink twice. It's that simple.
    Guess the Note
    As many people as are interested can play, the more the merrier. A game for the more musically inclined. Low buzz factor. Supplies: people, bottled beer, and some musical instruments (piano is best).
    One player takes a seat at the instrument. The other players drink unspecified amounts of beer from the bottles. The first player blows a note on his bottle, as if playing a flute. The person at the instrument has 3 tries to repeat the note with the instrument. If repeated correctly, the first player drinks. If the person never matches the note, he drinks three and passes his turn.

  9. #9

    Default Re: Party/Drinking games for Vodka/Liquor and Beer?

    Guess the Note

    As many people as are interested can play, the more the merrier. A game for the more musically inclined. Low buzz factor. Supplies: people, bottled beer, and some musical instruments (piano is best).
    One player takes a seat at the instrument. The other players drink unspecified amounts of beer from the bottles. The first player blows a note on his bottle, as if playing a flute. The person at the instrument has 3 tries to repeat the note with the instrument. If repeated correctly, the first player drinks. If the person never matches the note, he drinks three and passes his

  10. #10

    Default Re: Party/Drinking games for Vodka/Liquor and Beer?

    "Hi, Bob"

    Similar to "TV Characters," another old style drinking game steeped in tradition. Mid-High buzz factor. Supplies: people, beer, and episodes of the original "Bob Newhart Show," or even "Newhart," if desperate.
    Simple rules: whenever anybody on the show says "Hi, Bob!", everybody calls out "HI BOB!" and takes a very generous drink of their beer. People on the show say "Hi, Bob" so often, that even the guys who can hold their alcohol the best will get at least a good buzz.

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