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  1. #201

    Just finished the game a few minutes ago. A few words for conclusion:

    Spoiler! 
    LOTSA PLOT HOLES.


    I checked my xfire game time on MW2 and I was playing for 5 hours only? LOL. It should be around 7 adding the disconnection times where my game time isn't recorded.

  2. #202
    pwde ba ni cya lan thru xfire? d pwde offline nga lan disappoint ko dah.. tsk3
    single player nice storyline... kita najud kg soap mctavish... (What kind of name is Soap.ahehe)
    still playing single player Normal...

  3. #203
    kinsay nangita pc version?
    Last edited by greywolf; 11-21-2009 at 12:06 PM.

  4. #204
    some folks call it lean but I call it "cover system". Heres a link on how to improve "cover system" & perhaps be implemented on a video game.

    Click Me

    IMO this is a perfect cover/lean system...

  5. #205
    Because we are poor, shall we be vicious? vern's Avatar
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    Quote Originally Posted by Spec-V View Post
    some folks call it lean but I call it "cover system". Heres a link on how to improve "cover system" & perhaps be implemented on a video game.

    Click Me

    IMO this is a perfect cover/lean system...
    This only is really applicable to 3rd person shooters since it relies on body positioning. You really can't do this in first person because the way it works now, if you can see the enemy, they can shoot you. If you have lean in first person, then my guess is they put in a modifier which makes AI accuracy less. IMO, the way lean works now with most first person shooters, you might be harder to hit, but hits should be more deadly since what you see as first person is you sticking your head out. In third person, they can also implement variable damage depending on where you are hit while first person shooters only really have two spots that are different ... whether it is a headshot or not. That is how it should work in a first person shooter since a player does not have any control or can even see any other part of his body.

    I don't see a real great solution for first person shooters and in all reality, first-person perspective is less realistic in a tactical gameplay scenario. Third person ala R6 is where realism is at.

  6. #206
    Just wondering for those PC users who play multiplayer. Will a 30kbps upstream be enough for you to host a 9vs9 game? Let's say you're gonna party up with friends in this country but then you know this country, upspeed totally sucks. Will your PLDT Plan 999 be enough?

  7. #207
    There is an indicator usually at the end of a match..... like a signal bar....

    I play mostly with singaporeans, koreans, taiwan, philippines. japan, chinese,
    IW.net will determine the host.

    Just find a new match... like trial and error...

    lags can really put you at a disadvantage.... you move so slow... you get whacked everytime..

  8. #208
    Elite Member ongkal's Avatar
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    Quote Originally Posted by personalmgt View Post
    Just wondering for those PC users who play multiplayer. Will a 30kbps upstream be enough for you to host a 9vs9 game? Let's say you're gonna party up with friends in this country but then you know this country, upspeed totally sucks. Will your PLDT Plan 999 be enough?
    based sa TPC thread, yeah. enough ang PLDT. kung globelines or bayantel, naay problem gamay sa pagpangitag nindot nga host.

  9. #209
    Elite Member ongkal's Avatar
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    Quote Originally Posted by cheaptech View Post
    There is an indicator usually at the end of a match..... like a signal bar....

    I play mostly with singaporeans, koreans, taiwan, philippines. japan, chinese,
    IW.net will determine the host.

    Just find a new match... like trial and error...

    lags can really put you at a disadvantage.... you move so slow... you get whacked everytime..
    unsa imo ISP sir cheaptech?

  10. #210
    how to save progress sa Pc version

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