unsa name sa imo company boss?
unsa name sa imo company boss?
paytera ninyo mga bossing oi! :mrgreen: dugay na ko naka model dah...
@naz - i forgot to mention. KEESS company bai.
@ares623 - good to hear you again.seen your models bai. your a hardcore modeler.i would llike to propose that we keep this thread alive by posting our work as well as are workflows. some of us here are modelers, riggers and texture artist.and it would be great if we share techniques.in that way. we will better ourselves and instill the values of deadlines. nothing will make you work harder than a creeping deadline. if you have suggestions, please to tell.
sa zbrush ka nagmodel boss?
naa mo tutorial zbrush??
nindot iapil sa imo proposal boss.. kulang lang jud ko sa oras magwork..
mga bossing ang ako blema sa zbrush bah kay ang pag import nako sa max or sa maya kay ma guba man ang iya texture.. help mga bosing. hope na ma tabangan ko nnyo.
giov, naa man to ga ingon nako nga d maayo import ug textured models from zbrush to 3dmax or maya..
(nabasa ra nako sa other sites)
giov, naa ka nindot nga site tutorials sa zbrush??
@giovanni - bossing what software are u sing when exporting ur model? if you are using maya, please note that you have to flip vertical your texture in order for zbrush to place ur uv map. u can do this by flipping ur texture in photoshop or in zbrush itself. please go to zbrush.com and go to the dwonloads section. u will find everything u need. if you have question jsut ask and i will answer them as soon as possible.![]()
@giovanni --try og export to 3ds then import dayon sa max.. anyway wala paman sad ko kagamit og zbrush kai wala man ko software ana.... try lang thats my suggestion...
@naz- check sa zbrush.com bossing sa download section. free na tanan. all pdf.and about my suggestion, perhaps we could make time if you really want to learn.![]()
@ra1977, naa ka maya 8?? bago daw na..
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