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  1. #1

    Default 3ds max reference image problem


    patabang unta ko sa mga nigamit ug 3ds max diri.....inig butang nko ug reference imaGE sa viewport ba kay dili maklaro ang picture nya mura siya ug burot ang picture labi na sa sa left view......murag mu kengkoy ang pix...hehe.......mura gani siya na resize pero walay proportion ang picture......

  2. #2
    Quote Originally Posted by borge_009 View Post
    patabang unta ko sa mga nigamit ug 3ds max diri.....inig butang nko ug reference imaGE sa viewport ba kay dili maklaro ang picture nya mura siya ug burot ang picture labi na sa sa left view......murag mu kengkoy ang pix...hehe.......mura gani siya na resize pero walay proportion ang picture......
    kaluoy sad wa gyuy ni reply. itry ni boss..

    1. unsa imo gusto mahitabo? naa kay background sa viewport?meaning dili cya mo kuyog ig mag tuyok kag viewport? try view - background - vieport background

    2. if gusto ka mag model unya naa kay ref imag, pagbuhat usa ug plane exactly the same pixel size sa imo image. ex: imo pix is 600x400 create pud ug plane sa max na 600x400. pagbuhat dayon ug bitmap material then i apply sa plane.

    3. kung render purpose background, try rendering - environment -map - pngitaa tong imo ref image.


    bahalag dugay na nga thread basta matubag

  3. #3
    wala ko motubag ani kay wala man sad ko idea bout 3d max.. ehehehe so niagi ra jud tawn ko lisod man sad kung mo spam lang..mayta nasulbad nani ni TS..

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