pwo naa lagi kanang ubang PC sir na nindot kaau ug dagan maski OL games pa ilang e play? nganu mana?
pwo naa lagi kanang ubang PC sir na nindot kaau ug dagan maski OL games pa ilang e play? nganu mana?
brad ask ko f unsang VC ang maayo ang INNO ba or ATI? same 512 lng na cla.
para sa ako.a INNO ke murag commonly used ang INNO.....
@metal_Face: unsa nga VC nga card ang imong icompare bai? lahi man na cla ug performance. sa mga latest nga mga cards, ad2 ko sa ATI.
@confused: dako na ang ilang bandwidth sa ilang internet connection. like what i said before, the problem na is located within your connection with the RF server during mag-clash mo sa RF.
Walay labot kung unsa man gani memory sa imong video card, sa iya ra naman na. Ang RAM sa imong mobo needs to match the specs though.
Gusto ka nindot palita ako EVGA GTX 260 SSC, PHP 7500 only hehe.
INNO ug ATI? or you mean Nvidia or ATI?
Ang pagpili sa VC is depende japon na sa imong setup ug gamit. If you review the benchmarks, lain lain ang ang resulta based on use -applications, games, etc.
If you say 512, pareho ba sad sila 64 bit, 128 bit, and etc. Then memory speeds kay pareho ba sad or lainlain?
ahhhhhhhh i seeeeee.... mao d aie
ang kanagn 512Mb, AND 1024Mb is the data size of your VRAM altogether. ang kanang 64 bit, 128 bit, and other are all called buswidth. It carries data of a 64-bit or any buswidth size per cycle sa usa ka lane. the memory-bus is what connects your GPU and VRAM. The higher the buswidth, the better performance.
SIMPLE LOGIC (EDITED)
Try thinking the GPU as one side of a river and the other side which is your VRAM. The memory bus is a ferry that does rounds to transport people from one side to the other. so if 64-bit ra xa, then 64 ra ka tawo iyang maferry at one instance then another 64 to ferry at the other side. the same principle is applied to the other buswidths. so if mas dako ang ferry, mas-dakodako imong data fetching and transferring.![]()
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