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Thread: Your 3D Works

  1. #2421

    Quote Originally Posted by jnom View Post
    I see. I didn't expect the speed of the 750 ti to be the same as a 640 gt.
    go with a gtx 580. barato ang used baligya. makapalit ka from 5-8k. depende sa brand pud.

    nakapalit ko ug gtx 580 asus brand for 7k dinhe sa istorya.

  2. #2422
    Testing out the new features of oc which has beauty pass and aovs now.




  3. #2423
    Junior Member
    Join Date
    Oct 2009
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    311
    hello istoryans, just wanna share some of my works as an ARCHVIZ artist here in Perth, taga Cebu ko before nagwork then eventually learned photoshop to 3dsmax and zbrush,, mao ni akong website

    http://www.dartofang.com/

  4. #2424
    Quote Originally Posted by cgdigi View Post
    hello istoryans, just wanna share some of my works as an ARCHVIZ artist here in Perth, taga Cebu ko before nagwork then eventually learned photoshop to 3dsmax and zbrush,, mao ni akong website

    Peter Ang l cgdigi perth 3d artist l zbrush australia
    nindota sa mga works nimo boss peter!

    - - - Updated - - -

    Quote Originally Posted by cgdigi View Post
    hello istoryans, just wanna share some of my works as an ARCHVIZ artist here in Perth, taga Cebu ko before nagwork then eventually learned photoshop to 3dsmax and zbrush,, mao ni akong website

    http://www.dartofang.com/
    nindota sa mga works nimo boss peter!

  5. #2425
    This discussion is about "Your 3D Works" in the "Websites & Multimedia" forums.

  6. #2426
    Quote Originally Posted by ra1977 View Post
    @davinci- then it is settled. This means war. I propose a challenged. U againts me. This is not about maya or 3ds max because that is a useless argument. The tone of your reply is distasteful and i intend to put you in your place. I am tired of some air-head blabbing about how one software is greater than the other and seeing their work not up to par.

    Here is what i proposed.
    1) we choose a concept art(feng zhu, conceptart.org or wahtever of your choosing) and we build it.(must be acomplex model. No cartoons)
    2)texture and animate the model
    3)create a short animation using the model

    specifics of the challenge
    1) its not enough just to have the model move. It must have a working muscle system (realistic muscle bulging and skin sliding).
    2)must be fully animatable. This includes facial articulation.
    3)must include dynamic simulation ranging from cloth to bracelets (depends on the model if it has bracelets or hanging armor or cloth)
    4)must include hair or fur (depends on the character)

    if choose to accept, you must put an update everyday on the progress of your 3d work. This will document your progress and will help others in learning production workflow techniques.you can use any plugins that you like or that is available for 3ds max. I will use only maya native tools and zbrush.

    And lastly, the duration of this project will be 3 weeks.if you find it hard you can ask arnelmation to help you out or you can team together. If thats the case, i will team up with noah cain.

    And on the side note, if there are others that wants to join, please do so. This will be a great learning experiene.

    I have nothing against 3ds max or any other 3d packages, i only have contempt for 3d artist who think that they are better than others because they are using this particular software.
    toyi inside bigfoot 2005

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