Wednesday, April 18, 2007
Finally making use of this blog I created almost a year ago. What a busy year it's turned out to be, from the inception of the Alky Project to the creation of Falling Leaf Systems and the Sapling Program.
As a fitting start to this blog, I'm proud to release a preview of our Alky compatibility libraries for Microsoft DirectX 10 enabled games. These libraries allow the use of DirectX 10 games on platforms other than Windows Vista, and increase hardware compatibility even on Vista, by compiling Geometry Shaders down to native machine code for execution where hardware isn't capable of running it. No longer will you have to upgrade your OS and video card(s) to play the latest games.