specs nga na.come up nako tungod sa akong pag.samuk2 ug pangutana dris istorya...
a10-5800k
ASUS F2A85M LE
500 GB WB Blue
Kingston HyperX 4GB 1600
generic ra akong psu krn... 600W ...( ilisanan ni ug Corsair or FSP or Silverstone... 450W or 500W)
dili nako mag.palabi sa PSU since dili nmn ko mag discrete videocard...
ang duwa nga akong na.TRY d i.. is ang COD MW3 ... smooth playing all high.. no lags...
ako g.try ang Sniper Ghost Warrior ... mejo lag jud siya.. pero hinuon mas bug.at nuon siya...
ako pd ni.g.duwa ug League of Legends... muabot FPS to 60 - 80 .. no lags...
Sa ato pa boss ang igp ra gamit nimo ron wala guud ka gamit ug discrete? Unsa man sunod upgrade nimo ana boss?
Apparently, as THWG finds out, the jump in frames has a high probability of being a fluke. Partial frames must have been counted in (probably similar in effect to B-frames, only difference being B-frames as small whole frames while those are half transitional frames).
There's no certainty though as even AMD themselves have no answer for it (or is probably trying to cloak the issue)
Unfortunately, our video-based analysis turned up an unexpected issue that prevents us from reporting the performance of Dual Graphics. Intermittently, we'd see a frame rendered, followed by a piece of the following frame, a piece of the original frame, and the rest of the following frame. This artifact is accompanied by a tear across the screen as Dual Graphics puts the two frames together.
It's consequently impossible to run our FCAT analysis on the output, since the frame sequence can't be measured. Fraps-based testing in this case would clearly be inaccurate. So, it's better to hold off on trying to quantify the performance of Dual Graphics until AMD can provide a solution that composites the frames free from artifacts or tears. The company is aware of our findings and is working to address them. As of yet, though, we don't have an explanation of why this is happening.
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