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  1. #101

    Default Re: Kingdoms of Amalur (feb 7 2012)

    himo ko magic2 oi.. naganahan mn ko sa charam mn cguro to nga wep..
    cool kaau jd.. hahaha later na nko tiwason tong main char nko XD

  2. #102

    Default Re: Kingdoms of Amalur (feb 7 2012)

    Quote Originally Posted by martinzky99 View Post
    bro unsa imong gidala? dugay gyud diay ni lamposon? unsay mga tips nimo sa mga newbie sa game pareha nako?

    @martinzsky99 - ang akoang gidala kay female Dokkalfar fin/sorcery build- dagger, stealth blows, blink, lightning, critical hits + % health steals on dmg, skeleton npc - mao ni ako gisaligan. Mamemorize na gani nako ilahang moves kay tungod gamay ako damage and low ako armor - dapat jud molikay. so sige ra ko blink, backstab, and block. Highest damage i had was 37 compared to a hammer which can go to 250dmg per hit. Paspas lang ako tira, murag FPJ.

    As for my opinion, depende ra jud na nimo kung unsa imo ganahan as long as you would enjoy it. You can either go to the main quest directly and not do side quests & faction quests, or do them at the same time. The lesser the quests completed, the lesser the number of hours. Parehas ni sa Dragon Age:Origins nako na play which is over 120hrs pd.

  3. #103

    Default Re: Kingdoms of Amalur (feb 7 2012)

    Quote Originally Posted by ryangg View Post
    @martinzsky99 - ang akoang gidala kay female Dokkalfar fin/sorcery build- dagger, stealth blows, blink, lightning, critical hits + % health steals on dmg, skeleton npc - mao ni ako gisaligan. Mamemorize na gani nako ilahang moves kay tungod gamay ako damage and low ako armor - dapat jud molikay. so sige ra ko blink, backstab, and block. Highest damage i had was 37 compared to a hammer which can go to 250dmg per hit. Paspas lang ako tira, murag FPJ.

    As for my opinion, depende ra jud na nimo kung unsa imo ganahan as long as you would enjoy it. You can either go to the main quest directly and not do side quests & faction quests, or do them at the same time. The lesser the quests completed, the lesser the number of hours. Parehas ni sa Dragon Age:Origins nako na play which is over 120hrs pd.
    ako gidala kay warrior type xa hammer og sword tirada pero ganahan ko og chakrams ba to..unsay build ana niya bro kabalo ka?

  4. #104

    Default Re: Kingdoms of Amalur (feb 7 2012)

    Might jud na imo build. Chakram is a sorcery type weapon. Ambot kung maconsider ni sya ug ranged weapon. If you are going to concentrate on Might, then makuha jud na nimo tanan abilities under that. If it's a combination, I would suggest on getting all passive abilities that you can get and select your favorite active abilities and maximize that ability para dako ang dmg. But of course you can always reset with the fateweavers. Just try it out and if you dont like it, you can reset again. My opinion.

  5. #105

    Default Re: Kingdoms of Amalur (feb 7 2012)

    alreday finish this with full might n katong pang agi katong dagger dadon, kalimot ko unsa to.. karon pure magic nasad

  6. #106

    Default Re: Kingdoms of Amalur (feb 7 2012)

    ask lng ko kung kinsa naka suway salvage og Flawless Handle?

  7. #107

    Default Re: Kingdoms of Amalur (feb 7 2012)

    I got tired of playing as a mage and 1 shotting everything in hard so I decided to restart with a might build with chakrams as a secondary weapon, playing with 'no pants' on my character and a -60% EXP gain, no fateshifts on bosses, the game is still pretty easy.. Didnt craft anything yet to maximize my handicap.

  8. #108

    Default Re: Kingdoms of Amalur (feb 7 2012)

    Quote Originally Posted by ryangg View Post
    Might jud na imo build. Chakram is a sorcery type weapon. Ambot kung maconsider ni sya ug ranged weapon. If you are going to concentrate on Might, then makuha jud na nimo tanan abilities under that. If it's a combination, I would suggest on getting all passive abilities that you can get and select your favorite active abilities and maximize that ability para dako ang dmg. But of course you can always reset with the fateweavers. Just try it out and if you dont like it, you can reset again. My opinion.
    dako man ang damage sa chakrams nako..lingaw man xa na weapon..murag mag duelist ko ana..im learning how to craft na..nahuman nanako ang main story..medyo na bored nako sa mga quest kay cge huwat..

  9. #109

    Default Re: Kingdoms of Amalur (feb 7 2012)

    is this similar to final fantasy games in terms of storyline guys? or layo rajud kau? for rpg's man gud i really enjoy the story elements pud hehe cheesy i know

  10. #110

    Default Re: Kingdoms of Amalur (feb 7 2012)

    don't play it for the story..the game play is outstanding..

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