Beyond 768mb, bus width is more important..
Beyond 768mb, bus width is more important..
salamat mga bai..
I miss my GTX 285, 512 bit ftw!
hala karun pko anihahaha. thanks for the info
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thanks mga masters
now I know.... thanks to the bit
not entirely true but half correct already.
in common terms,
whats the use of having a powerful waterpump with 100gallon per second output if the pipe out is just 5gallons per second.
and what the use of having a 100gallons per second pipe out if the water pump has just 20 gallons per second power..
wider bus width (bit) is needed as the Graphics processor becomes faster..
see : http://www.nvidia.com/page/geforce8.html
lowest sold i know is a 256MB | 64bit but theres also 512MB | 64bit
fastest version i've seen are from here: http://hexus.net/tech/news/graphics/...orce-8800-gtx/
with 784MB | 384bit
it must be balanced...NOT JUST bit.
Last edited by butitoy; 01-19-2012 at 01:12 PM.
very well said boss butitoy.,
anyhow, for graphic intensive games, the bigger the memory and the bandwidth the more smooth the game is., gpu processing power comes hand in hand with the memory allocation though.
Let us rephrase the previous statement:
Beyond 768mb, bus width is more important, but this doesnt imply that memory capacity is already insignificant.
The 9800gtx is the perfect example. The first release were only 512mb 256bit with faster clocks than a 8800gtx (768mb, 384 bit) but the latter makes the former eat dust @ high resolutions. Increasing memory capacity to 1gb later on didnt offer any improvement that is significant enough to at least differentiate the new cards from older generation. It's only after releasing the 9800gtx+ (an overclocked 9800gtx) that enthusiast were able to acknowledge, though not wholly, that the new card was now the new king of the hill. That card, same with the gts250, was able to address buswidth-bottlenecking through faster clocks and not capacity.
Nvidia was not slow to notice this also. The next generation cards, the Geforce 200 family, sported wide bus widths which they were most notable of (gtx 285/275). But these cards were power-sucking furnaces so with the next generation (gf100), Nvidia favored memory clock over bus width but maintained memory capacity. (But this is out of line already)
It's only after releasing the 9800gtx+ (an overclocked 9800gtx) 256bit
GeForce 9800 GTX+
that enthusiast were able to acknowledge, though not wholly, that the new card was now the new king of the hill. That card, same with the gts250, was able to address buswidth-bottlenecking through faster clocks and not capacity.
Nvidia was not slow to notice this also. The next generation cards, the Geforce 200 family, sported wide bus widths which they were most notable of (gtx 285/275). But these cards were power-sucking furnaces so with the next generation (gf100), Nvidia favored memory clock over bus width but maintained memory capacity. (But this is out of line already )
^^ clearly, its not just bit after all.
bus width is an all important highway, but what matters most is what passes through it, a bike? a trike? a pison? a school bus? a ferrari?
Last edited by butitoy; 01-20-2012 at 10:18 AM.
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