First off, lemme start by saying that yes, it works for both Nvidia and AMD/ATI cards
Introduction and Test Setup - NVIDIA's New FXAA Antialiasing Technology | [H]ard|OCP
First off, lemme start by saying that yes, it works for both Nvidia and AMD/ATI cards
Introduction and Test Setup - NVIDIA's New FXAA Antialiasing Technology | [H]ard|OCP
wow if more game developers will adopt this feature on their games, then enjoying an image without jaggies is now possible on a decent vc without suffering much on performance
what's more impressive is that it has a very low performance hit... tabla ra ga 2x AA ka
nice find TS. grabeha nas competition oi.
Thx. Interesting na mas nindot siya image quality compared to regular MSAA even at 4xAA while taking very little performance hit. Considering ang mga graphics cards karon kay nagka powerful and have more memory now (1.5Gb, 2GB, even 4gb) primarily because of MSAA and Super Sampling, shifting to FXAA will lessen the requirement for higher memory sizes for the cards at the same time increasing image quality.
If Metro 2033 for example has 60fps on a 6990 at max settings without AA, and cranking to 4xAA drives it to 30FPS... having FXAA, we could get equal, if not better, image quality while only taking lesser performance hit at 47FPS for example is a huge game changer.
I look forward sa implementation ani sa future games. Better yet, hopefully there are newer versions of this that perform even better.
Looks like driver level settings ra, benefit dayun ang tanan games once its released unless the game is using some deferred rendering.
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