if you gonna go the dual xeon route, it will be underutilized 90% of the time. para nako a dual xeon should only be dedicated renderer, meaning mao ray iya buhat. ideally 3-4 people ang mag tabang ani og pa render.
for editing you need high Ghz, ssd, and ram. this is more important because most of your time will be spent here.
usually editing is 95% of the time, rendering only 5%. rendering is only to make the client drool. other than that it has no real purpose.
shaded views are faster and less laggy for analysis.
rendering is for final or realistic view of the proposed building.
topo survey doesnt need rendering
sa ako-a alng ha, rendering is a "feel good" tool. it makes you feel accomplished. you would like to see the final product after you have done the hard work.
now walkthroughs and Flyby's are a different story. these are for making the client fuly understand your work coz not all people know how to read plans. this will be where the dual xeon will outshine everything else. walkthroughs and flyby's will take days on a dual xeon, depending on resolution. mao na mas maayo dedicated renderer ang dual xeon.
sometimes when i render still images, pang final, usually i leave the house, go to malls or etc. and come back at ETA of the rendered image. even the strongest single CPU will take time. ive tried using the p4, c2d, c2q, and now i7 naay improvements but still no cigar.
way back 15 years ago, when rendering was done in 3dstudio max DOS, same thing. i once rendered a flyby for 30 calendar days no shutdown.