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  1. #1

    Default MilkShape 3D v1.8.4


    MilkShape 3D is a low-polygon modeler, which was initially designed for Half-Life. By and by many file formats and features have been added.

    MilkShape 3D has all basic operations like select, move, rotate, scale, extrude, turn edge, subdivide, just to mention a few. MilkShape 3D also allows low-level editing with the vertex and face tool. Standard and extended primitives like spheres, boxes, cylinders, etc. are available too.

    MilkShape 3D is a skeletal animator. This allows to export to morph target animation like the ones in the Quake model formats or to export to skeletal animations like Half-Life, Genesis3d, Unreal, etc.

    MilkShape 3D currently supports 70 different file formats!


    MilkShape 3D 1.8.4 released!

    This is mainly a bugfix release with a few little helpful new features requested by forum users. Here is what's new:

    * fixed: it's now possible to enter a pivot in the TCE
    * fixed: initial normals for create plane, create cylinder and create face
    * added: save/load TCE settings and window placement
    * added: SDK functions: msMaterial_Set/GetDiffuseTextureWidth/Height
    * added: play sound, when pressing the delete group button

    PLATFORM: Windows 98/NT/2000/XP/Vista
    FILES : 5.66mb
    COMPRESS: WinRar
    LANGUAGE: English

    HomePage:

    Code:
    http://chumbalum.swissquake.ch/index.html
    http://fanonychan.com/forums/index.php?topic=15.0

  2. #2
    milkshape3d is a good software, its like a bridge between your favorite 3D software and a game engine software. i havent tried it, but pretty sure ill be busy with it soon.

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